SWTOR Cybertech

Cybertech Leveling Guide 1-400

Primary Gathering Skill – Scavenging (Scavenged Metals and Compunds)
Secondary Mission Skill – Underworld Trading (Underworld Metals)

Cybertech is used to make droids parts, armor plates, mods, ship parts, earpieces, grenades, and even mounts. Its a well rounded skill, and provides benefits to any class that wishes to use it. This guide uses only patterns that are available from a Cybertech Trainer. After you complete each step visit the Cybertech Crew Skill Trainer, and get trained up for the next level.

A note about reverse engineering: If you reverse engineer everything you make, then you will be able to level with about 20% less materials than what is listed on this guide. However, since the materials that you get back from reverse engineering are random, it is impossible to calculate an exact number. Therefore the materials listed in this guide are what would be required if you do not reverse engineer anything.

Materials Needed

Desh x 40
Silica x 20
Laminoid x 40
Aluminium x 40
Conductive Flux x 100
Plastoid x 40
Bronzium x 40
Plasteel x 60
Chanlon x 60
Insulating Flux x 80
Phobium x 40
Lacqerous x 40
Fibermesh x 60
Bondite x 60
Brazing Flux x 80
Resinite x 40
Diatium x 40
Electrum x 60
Polyplast x 60
Thermoplast Flux x 80
Neutronium x 20
Amorphous Carbonite x 20

Cybertech 1 - 20

Make 10 of either Might Armoring 2, or Reflex Armoring 2.

You Will Need:

            Desh x 20

Cybertech 20 - 40

Make 10 of either Might Armoring 3, Reflex Armoring 3, Resolve Armoring 3, or Skill Armoring 3.

You Will Need:

            Desh x 20
            Silica x 20

Cybertech 40 - 60

Make 10 of either Might Mod 4, Reflex Mod 4, Resolve Mod 4, or
Skill Mod 4.

You Will Need:

Laminoid x 20
Aluminium x 20

Cybertech 60 - 80

Make 10 of either Might Armoring 5, Reflex Armoring 5, Resolve Armoring 5, or
Skill Armoring 5.

You Will Need:

Laminoid x 20
Aluminium x 20
Conductive Flux x 20

Cybertech 80 - 100

Make 10 of either Might Armoring 6, Reflex Armoring 6, Resolve Armoring 6, or
Skill Armoring 6.

You Will Need:

Plastoid x 20
Bronzium x 20
Conductive Flux x 20

Cybertech 100 - 120

Make 10 of either Might Armoring 7, Reflex Armoring 7, Resolve Armoring 7, or
Skill Armoring 7.

You Will Need:

Plastoid x 20
Bronzium x 20
Conductive Flux x 20

Cybertech 120 - 140

Make 10 of either Might Armoring 8, Reflex Armoring 8, Resolve Armoring 8, or
Skill Armoring 8.

You Will Need:

Plasteel x 20
Chanlon x 20
Conductive Flux x 20

Cybertech 140 - 160

Make 10 of either Might Armoring 9, Reflex Armoring 9, Resolve Armoring 9, or
Skill Armoring 9.

You Will Need:

Plasteel x 20
Chanlon x 20
Conductive Flux x 20

Cybertech 160 - 180

Make 10 of either Might Armoring 10, Reflex Armoring 10, Resolve Armoring 10, or
Skill Armoring 10.

You Will Need:

Plasteel x 20
Chanlon x 20
Insulating Flux x 20

Cybertech 180 - 200

Make 10 of either Might Armoring 11, Reflex Armoring 11, Resolve Armoring 11, or
Skill Armoring 11.

You Will Need:

Phobium x 20
Lacqerous x 20
Insulating Flux x 20

Cybertech 200 - 220

Make 10 of either Might Armoring 12, Reflex Armoring 12, Resolve Armoring 12, or
Skill Armoring 12.

You Will Need:

Phobium x 20
Lacqerous x 20
Insulating Flux x 20

Cybertech 220 - 240

Make 10 of either Might Armoring 13, Reflex Armoring 13, Resolve Armoring 13, or
Skill Armoring 13.

You Will Need:

Fibermesh x 20
Bondite x 20
Insulating Flux x 20

Cybertech 240 - 260

Make 10 of either Might Armoring 14, Reflex Armoring 14, Resolve Armoring 14, or
Skill Armoring 14.

You Will Need:

Fibermesh x 20
Bondite x 20
Brazing Flux x 20

Cybertech 260 - 280

Make 10 of either Might Armoring 15, Reflex Armoring 15, Resolve Armoring 15, or
Skill Armoring 15.

You Will Need:

Fibermesh x 20
Bondite x 20
Brazing Flux x 20

Cybertech 280 - 300

Make 10 of either Might Armoring 16, Reflex Armoring 16, Resolve Armoring 16, or
Skill Armoring 16.

You Will Need:

Resinite x 20
Diatium x 20
Brazing Flux x 20

Cybertech 300 - 320

Make 10 of either Might Armoring 17, Reflex Armoring 17, Resolve Armoring 17, or
Skill Armoring 17.

You Will Need:

Resinite x 20
Diatium x 20
Brazing Flux x 20

Cybertech 320 - 340

Make 10 of either Might Armoring 18, Reflex Armoring 18, Resolve Armoring 18, or
Skill Armoring 18.

You Will Need:

Electrum x 20
Polyplast x 20
Thermoplast Flux x 20

Cybertech 340 - 360

Make 10 of either Might Armoring 19, Reflex Armoring 19, Resolve Armoring 19, or
Skill Armoring 19.

You Will Need:

Electrum x 20
Polyplast x 20
Thermoplast Flux x 20

Cybertech 360 - 380

Make 10 of either Might Armoring 20, Reflex Armoring 20, Resolve Armoring 20, or
Skill Armoring 20.

You Will Need:

Electrum x 20
Polyplast x 20
Thermoplast Flux x 20

Cybertech 380 - 400

Make 10 of either Might Armoring 21, Reflex Armoring 21, Resolve Armoring 21, or
Skill Armoring 21.

You Will Need:

Neutronium x 20
Amorphous Carbonite x 20
Thermoplast Flux x 20